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PF2 - Damage Reduction added by Armor Specialization was not displaying on characters.PF2 - When building a Custom NPC, when adding certain traits which should automatically add one or more Immunities (such as Construct), those immunities were not being applied.PF2 - When building a Custom NPC the Immunity ability was not including conditions to be chosen.PF2 - Lizardfolk that had taken the Razor Claws ancestry feat would see both the original claws and a separate upgraded claws.PF2 - The traits added to a Custom Weapon were not displaying in the statblock.PF2 - The Entangle spell's description was updated from the playtest text.PF2 - The Ring of the Ram's success/failure text were swapped.PF2 - The Bard and Druid multiclass archetype dedication feats were not causing the spell table to appear on the Play tab.PF2 - Barbarians with the Spirit Rage instinct where not receiving the +1 damage bonus when doing positive or negative damage.PF2 - When a multiclass spellcaster set "Extra Staff Charges" on a staff, this would not always remove spell slots from the primary spellcasting class.PF2 - Handwraps of Mighty Blows were not getting named runes (Striking, Flaming, etc) appended correctly to their name.PF2 - Barding placed on animal companions was not correctly looking at the animal's ability modifiers to see if the armor check penalty should be applied or not.PF2 - Tracked Resources were not correctly showing the amount used on the printed character sheet.PF2 - The Persistent Damage condition did not allow for a dice value to be entered.PF2 - The Prone condition now has a checkbox that allows for Taking Cover.PF2 - The Other ancestry for familiars was not being treated as an animal for abilities like Kinspeech.PF2 - When selecting signature spells the list did not contain spells of a lower level.PF2 - The Halfling Cultural Adaptability feat had incorrect summary text that referenced a general feat instead of a ancestry feat.PF2 - When a suit of magical armor was added, it was not invested by default, like other invested magic items.
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PF2 - Morph spell adjustments that provided natural attacks where incorrectly being removed when a polymorph form was activated.PF2 - Items added as a Formula that had constant bonuses, like a bonus to Intimidation, were incorrectly providing that bonus.PF2 - The number of damage dice granted for a character with an active polymorph spell adjustment that grants a natural attack with multiple damage dice was stacking with the additional dice granted by Striking Handwraps of Mighty Fists.PF2 - The Pathfinder Agent Dedication feat was not allowing an existing trained skill to be upgraded to expert.PF2/SF - If a weapon with runes/fusions was placed inside the Weapon Storage Locker, it would report validation errors.The remaining monsters will be added in upcoming releases.
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This initial release contains 211 of the more than 300 monsters in the book, focusing on the lower-level monsters. Note: This was a data file-only update, so there was no change to the build number from the previous day.
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